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Posts posted by Reçueçn
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I'll just drop this question here: is there a members list on this forum somewhere? I've been struggling to update nations on the map because like a fool I couldn't find the HoN rosters thread, but a list (searchable!?) of members on this forum would be very useful. If I want a link to a specific person's profile, I don't know how to find that short of looking for one of their posts.
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Hey! We're glad you came back!
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Please feel free also to use this thread to discuss articles posted here (or in the dispatch). It has been determined that articles will be posted in locked threads, so we welcome your comments here.
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Westwind
By Correspondent Reçueçn
“I’d like to ask for your thoughts on some things, as well as just your own history,” I said.
“Go right ahead,” said Westwind. He poured us both another glass of rum. I took a moment to look at the bottle, with the TWP Spiced Crimson Rum branding.
“This is good stuff,” I said.
Westwind nodded. “By the way, in TNP it was Crimson Rum. In TWP it was Spiced Crimson Rum. There IS a difference! Both are served at the E-Bar in Equilism, and kegs of Spiced Crimson Rum are delivered to the TWP RMB on special occasions. Such vintage spirits have limited availability.”
I laughed. “Well I’m glad I could taste some.” I savored a mouthful as I thought about what I wanted to ask.
“We talk a lot about how NS is a 'text-based game' and what that means. Definitely it's a very unique game in both the demands it makes of players and the opportunities it presents. What qualities of yours do you think it plays to?”
“Well, having a degree in political science and geography plays well to a political simulation game. I remember when SimCity first came out....and the first Civilization. Having done my own sort of version of NS when I was young, and having written a book about those fictional nations and characters... it all fits well.
Maybe Max Barry was my protege and he doesn't know it.
As for the text-based aspect, there's probably a few other factors. Besides trying to write a book, I'd been editor of three publications. Back in the days of paste-up layouts before computers. So I'm often comfortable writing.
And when those early computers came along, text-based games were what was available. 'Rogue'....enter a direction and get a response. Text based.
Due to my disabilities, I cannot play Real Time Simulation games. (I liked Age of Empires, but I can't play it) Trying to keep up with the game causes me to have seizures. So I have to be careful what kind of video games I play. I have to watch out for rapid graphics, flashing graphics. And my medications slow brain function. So I'm too slow to react for some games, and I have to play them on the very easiest settings.
The text-based game NS doesn't give me any of those problems.”
“When you reminisce about your time on NS, what period do you think of the most fondly?”
“I would have to say it was the camaraderie of the players of Equilism,” said WW. “How well we all worked together inside and outside the region. How we were often able to avoid the heated conflicts that were seen in so many other regions. How we were able to innovate outside of traditional NS ideologies, plot complex ideas outside of the box and out of the R/D perspective, ground our actions in well-founded ideals, and how well we could come together to accomplish our goals. Great players with great accomplishments all across NS. I was fortunate to work with them.
Just like all the greatest rock bands....the interactions of strong personalities makes for great music.”
“What is the biggest thing you’ve learned from NS?”
“Intrigue in NS is described by Pink Floyd in the song 'Dogs'
Welcome to NationStates!”
And in true TWP style, Westwind began to sing me some karaoke:
“- You got to be crazy....
- Gotta sleep on your toes...
- You got to strike when the moment is right without thinking...
- And after a while, you can work on points for style....
- You have to be trusted by the people that you lie to
So that when they turn their backs on you
You'll get the chance to put the knife in.
- You gotta keep one eye looking over your shoulder....
- You know it's going to get harder, and harder, and harder as you get older...
- And when you lose control, you'll reap the harvest you have sown....
- Sometimes it seems to me as if I'm just being used....
- That everyone's expendable and no-one has a real friend....”
He trailed off and thought for a minute before speaking again.
“Or....Maybe I"m an old grandpa (my nickname became 'Gramps' in Equilism by '05) that's learned to be more online social media savvy from interacting with players young enough to be children and grandchildren on NS? Too weird. But I've been online since before the Internet was public, so I already knew cyberspace.”
Once more, he began to sing: “’Net boy, Net girl
Send your signal 'round the world
Put a message in a modem
And throw it in the cyber sea...’
I have seen NS political tactics applied in RL across Social Media that baffled traditional political operatives.
I ran for office once in 1990's RL, via third party for State Legislature. An informational campaign. More recently, both major parties were offering me leadership conferences and training in the '16 election. So strange...getting offers from Wisconsin, Minnesota, Missouri, Montana, Washington, California......
I admit a certain curiosity as to how useful NS experience might be in pursuing RL Politics. Would I do it though? Probably not. I don't like either major party, and you can't win without one. I don't think my health would like it. And the mudslinging would drive anyone mad. But most of our RL politicians are not terribly intelligent.The Oligarchy of Real Life.
In NS and RL, leadership requires finding the right people to do the job that needs doing, and being willing to delegate tasks and the authority (and resources) they need to carry them out. Thus, in NS as in RL, politics makes strange bedfellows. Play NS enough, and you'll understand the odd alignments that appear in RL politics at times.”
“What question do you most want to get asked in an interview? What's the answer?”
“I don't know. I'd found it curious that no one had ever asked me about The Crimson Order in TNP, and now that's been asked and answered in TRR.”
We drifted into natural, personal conversation as we sipped on our rum and enjoyed some TWP karaoke favorites. Suddenly, the clock on the mantlepiece chimed loudly. It was already evening, and I had stayed longer than I had meant to.
“Thank you so much, Westwind. For the newspaper, I'll let you have the final word. Anything else you'd like to say?”
“I don't know if I have any words left." He chuckled. "NationStates is a curious animal. It cannot be tamed, but it can be lead and domesticated for a time and place.
Just think.....had the Destroyers/Deadwood/NTO/SOULEATERS efforts been backed by a multi-regional organization such as a reformed ADN or The Crimson Order and followed to it's natural conclusion.....more Raider targets would have been removed from the game....Region names freed for new/active players to use.....there would be fewer small regions without security, leaving fewer regions for defenders to defend....the R/D game could be crippled......forum/offsite communities enhanced by players returned from the void of inactivity....interregional politics and 'wars' could supersede the R/D conflicts of the past....NS could be a more dynamic political simulation capable of innovation unhampered by limited R/D gameplay perspectives.
The potential in those ideas that were developed was audacious. No wonder defenders worked with raiders to defeat The Crimson King. *chuckles*
Existing paradigms don't like change.
NationStates is a long story that is constantly having new pages written by it's players on a daily basis.
And I'm just one of the Storytellers.”
I would like to personally thank @Westwind for granting this interview. I had a lot of fun speaking with him and learning from him. I'd like to apologize for the frankly ridiculous amount of time it took me to get around to writing it up, and also for leaving out as much as I did... WW is a source of much wisdom and I couldn't pack it all into the format I wanted. Any inaccuracies in the above articles not in direct quotes are my responsibility: please let me know if I've gotten anything wrong.
Happy Holidays!
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Westwind
By Correspondent Reçueçn
In Nationstates, a player such as myself, whose nation has less than 10 billion population, and has only been around a couple years, is still new compared to many who play the game, and nothing drove that home for me like hearing Westwind reminisce.
“2004/2005 was a busy/hectic time in NS gameplay. I can't speak for earlier days. For example, in Equilism elections were held every 6 weeks, and some wanted them monthly. A few even suggested weekly elections. Activity in NS was such that it could accommodate frequent elections and limits on the number of members in a regional assembly. Armies and Intel agencies could afford to deny applications without consideration under the strictest of security measures. The pace of NS gameplay was quick. It seems as if time was compressed compared to how time seems to run in modern NS times.
You couldn't get any sleep trying to keep up with NS.”
These days, I often hear the same repeated complaint about gameplay: ‘gp is dead.’ Even when things happen—whether that’s a war or a coup in a large feeder, or a raid in a small region, it is presented as the exception to the rule: “wow, this is the most activity gameplay’s had since [insert the last time something happened].” Or: “we’re the only ones keeping gp alive lol.”
It made me smile, then, to realize as I listened to Westwind’s nostalgia that these complaints are as old as Nationstates gameplay itself. Nothing is new under the sun. “The discontent and beginnings of the decline in activity began in 2005. And perhaps the seeds were sown in '04,” Westwind said. Yet I knew that many gameplayers now thought of those times as the good old days. Maybe everyone was right, and gameplay used to be better, and it used to be better still before that. Maybe the universe of gameplay resembled our own: flung into existence with a bang by Max Barry to create a frenzy of activity that is slowly dissipating and fizzling out as it progresses toward its eventual heat death.
By the universe’s timescale, then, the period Westwind was telling me about would have been billions of years ago. This was even before influence was implemented.
“Established players were increasingly frustrated with constantly changing griefing rules, and Mods were frustrated with trying to interpret the rules and enforce them fairly. Mods would have been happy (probably still would be) to have the R/D game ended. Invaders/Raiders claimed the Mods ruled in favor of Defenders......and Defenders claimed the Mods ruled in favor of Invader/Raiders. You can easily see why NS Mods were frustrated. What constituted a legal raid? At what point did it become griefing? How do you handle both sides weaponizing Mod requests?
The appointment of Myrth as a Mod brought loud protests from Defenderdom, and he then resigned. Mods became part of the conflict (incitement from both sides), when they wanted nothing to do with it.”
Westwind paused for a moment before going on to mention some other factors he saw as leading to the decline in activity. Newer players at the time (Westwind mentioned Moo-Cow with Guns) felt trapped as mid-level officers, hitting a glass ceiling and unable to rise into the ranks of the old guard, still clinging to power. Among defenders, this led to some splintering off and turning to raiding. Rules and mechanics changes continued but gameplay felt stifled. CyberNations came along and pulled away part of Nationstates’ user base, not all of whom returned. Westwind was asked to be a mod. He declined. He didn’t blame CyberNations for the decline in activity, it merely accelerated an existing trend. Thus, leading up to the schism in Equilism (among other events to promote activity), Westwind saw old and new players alike growing more restless, leading to revolutions, conflicts, and rogue delegacies.
“I was going to ask what else was on your NS CV besides TWP and Equilism,” I said, “but you've sort of answered that I guess. ADN, TNP, TCO... Were there any other major things you were involved in?”
“I was involved in a lot of things, too many to try to pull from my memory...” Sure enough, the list was a long one, including the Pacific Underground, The Whole, the raider alliance TAG, ADN Intel, Lazarus last year, GLA... "There were hundreds of R/D battles I was in. Most NS major events will find me somewhere in the midst.... often unseen and unrecognized... There once was a Francoist raider region that I infiltrated. But then, there were a lot of raider and defender regions I infiltrated. And there was Westwind Flying Circus, a non-ideological, non-region based gameplay organization that's had two or three periods of activity around NS. But that's not major.”
"What part of all this would you say you're best known for on NS?” I asked. “What do people think of when they hear WW?”
“That probably changes with the years,” Westwind said. “Texas used to revile me because they believed I'd couped TEP, TNP, TRR, and others......didn't happen. FRA infiltrated Equilism to try to change our regional policies to their liking because they didn't like what Westwind did in Equilism and TNP. Meanwhile Imperialists cheered on a desired revival of The Crimson Order, and raiders offered me command their armies. My commendation focuses more on the ADN days, and my service in TWP. So I don't know.”
“Phew, have I worn you out with stories yet?”
I smiled. He had not.
- Fujai, Fuentana and Saint Mark
- 3
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The following article ran in the 21st issue of The West Pacifican and is reproduced here with the rest of the interview.
By Correspondent @Reçueçn
Back in April, I sat down with Westwind to get to know a little bit more about one of TWP’s greats—himself. He invited me into his study, poured me a glass of crimson rum, and arranged himself in his favorite armchair. I, recently returned to the region, decided I had better start at the beginning.
“What originally got you into NS?” I asked. “And what was it that got you to stay? Do you remember the moment you went from thinking 'Ok, this is interesting,’ to ‘I can see I'll be into this for a while’?”
Westwind half-smiled, nodded, and leaned back.
“That's a good question, because it reminds me of what it was like to be a new player in NS. We can become jaded and forget that NS can seem like directionless and confusing place when your nation is first Founded in one of these ‘region’ things.
I was completely baffled by what a region is. It made no sense to me. Where are the Continents? What am I supposed to do?”
Westwind’s first encounter with Nationstates, the game we know and love, was short-lived, and came about when his ex-wife, aware of his interests, sent him a link. At the time, Westwind was too busy, but something must have intrigued him, because a couple months later he came back and began again.
Having forgotten his original nation, he founded Westwind—now his oldest nation, dating back to January of 2004. But the nation of Westwind had been conceived even decades before that, on paper; “I did hardcopy NS on my own before Max was even alive,” boasts Westwind. Westwind had drawn maps, tracked economies and international relations, and even written books on his nations—books from which the stories would later influence roleplays in Equilism. But Westwind didn’t get to Equilism right away.
Like many in the west, Westwind claims The West Pacific as his nation’s birthplace. But when he originally founded his first nation, that meant nothing to him.
“Westwind was Founded in The West Pacific. I had no idea what that meant. I read the NS FAQ and I was just as confused as ever. I couldn't grasp the concept of what a 'region' is or what it means.
I received the usual flood of recruitment telegrams, and they did not help me understand NS.”
I smiled as Westwind talked. A lot of what he recounted—even if it had happened in 2004—sounded like the same situation with which new players are faced today.
Having figured out the basic mechanics behind moving regions, Westwind decided on a move to Equilism, still less than two weeks old. He lurked there for a while, but many things were different in that era—no mass telegrams, and messages that disappeared off the RMB as soon as they left the front page. Communication was more difficult, but off-site forums helped to fill that gap. Westwind had arrived in the middle of a constitutional convention, and as it finished, Equilism moved to new forums where he joined and became a senator. It as the beginning of a meteoric rise—within six weeks of being on Nationstates, Westwind had become Prime Minister and Delegate.
“NS moved very quickly those days,” he said with a chuckle.
“What led you back to TWP after you’d left for Equilism?” I asked.
“That Westwind was Founded in TWP is certainly important to me. I really can't say why. IRL, I was born in Ohio and my family left there six months later. I have no attachments to Ohio. (Except for Darkesia.)”
Westwind’s return to his birthplace, however, took some time, and only happened once he had built other connections first. Most notably, Equilism was a defender region and its E-Army, of which Westwind was commander, was a member of the ADN—as was TWP. During thepuppetmaster liberation of TNP, he guesses that Equilism made the largest contribution, followed by TWP. His lead nation for that liberation might ring a bell: All Good People.
These events lead to Westwind then becoming more involved in TNP. But as time passed and he tried to use the region as a platform to rekindle gameplay, the old guard refused to work with him, sometime around ‘07/08. He had been banned from TWP during the triumvirate, but now he quietly moved back in with All Good people. When The Faeyas was elected Delegate, Westwind began to reinvolve himself in TWP politics.
Westwind felt that delegacy in TNP had prepared him for his eventual delegacy in TWP. But even before that, the schism in Equilism prepared him for delegacy in TNP. The Equilism schism was very similar to something Biyah had done with the West Pacific Directorate, although Westwind emphasizes that this was merely coincidence. This would have been in late 2006. The secret behind the Equilism Schism was that both sides of the schism were in fact in on it and working together—it was just a big scheme to promote activity.
When he finally came back to TWP, Westwind ran for delegate but lost against Punk Daddy. It was only years later he actually gained the delegacy, by that point a well-known and respected figure in the region. After the schism in Equilism, that region and TWP, despite their very different communities, found similar ideologies concerning game mechanics and the delegacy. Westwind fit right in in both.
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I started trying to figure out gimp--it's definitely powerful enough and has enough features for whatever you might need. In my case I found the learning curve a bit steep, but I didn't invest too much time into it, and usually I could find a youtube tutorial or a help page somewhere each time I got stumped.
Paint.net is another free tool I've heard a lot about. I've never used it, but I would say just the amount of rpers I know who do stands as a recommendation of its own.
If you want to work on a flag specifically, I would recommend inkscape (and in general). I switched from gimp to inkscape when I began to realize that it suited my needs better--the key difference is that it's a vector editing program (rather than raster editing, like gimp.) This means that rather than dealing with pixels, you're dealing with paths and nodes and objects. It was a bit of a mental switch at first, but I think once you understand the basic way it works you'll get the hang of it pretty quick. The nice thing about vector software is that whatever you create can scale without losing quality, which makes it good for making things like flags or logos (you wouldn't edit a photo in inkscape).
Inkscape is also free, which for me is a biggie. And you'll find a bunch of twpers use it, so there's people to ask questions to (which can be more personalized and useful sometimes than trying to google answers). In fact, probably any logo or flag or graphic you've seen on either of our discord servers, or on TWP's in-game dispatches, or as the regional flag, are all probably done in inkscape.
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Welcome welcome! I think I met you during Z-day mostly
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Thank you to our old guard for their protection in this regard--TWP's OOC stance on forum destruction is one of the things I'm most proud of, but those of us who haven't been around as long don't know the names or who to look out for. Your service is invaluable.
- Westwind, Sensorland, Saint Mark and 1 other
- 4
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I'm happy that as Halo said in his discourse, he has been able to bestow the Delegacy on someone very qualified... working with Bran in IA has shown me exactly how much drive and passion he has. Congratulations!
- Fujai, Sensorland, Bran Astor and 1 other
- 4
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Would it be possible to open voting as well to nations who haven't submitted nominees? Or is the idea to encourage submissions?
(Edit to clarify: I still mean only nations that have listed a space agency and are therefore WAU members.)
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The main reason that map policy became a bit unclear was because of the summer lull in activity. Updates and maintenance are coming back. @Bran Astor or @Saint Mark will be better able to address the expansion system directly.
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I will be leaving tomorrow for a two week orientation for my new position working with an NGO in East Africa, and then moving there at the end of the month to train, learn the language, and begin work. I'm very excited for this, but also probably won't be on NS much until I settle down again. Even then, since I don't really have a concrete picture of what my internet access or my schedule will be like, I might not have quite as much time for the game, but we'll see.
- Fujai and Saint Mark
- 2
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CUTOFF FOR THE DRAGON BOWL
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RESULTS FOR THE SEMIFINALS
Universität Zimmerich 21–3 Universitetet i Keiserholde
Eranshia Parliamentary University 20–23 AINPSI
Final matchup tonight, in TWP's first Dragon Bowl! Universität Zimmerich vs AINPSI
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CUTOFF FOR THE SEMIFINALS
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QUARTERFINAL RESULTS
A
Badgerroot State 3–20 Universitetet i KeiserholdeB
AINPSI 27–13 University of OzorusC
Eranshia Parliamentary University 12–6 Orca County TechD
Universität Zimmerich 38–37 Basric National UniversityTherefore, the semifinal match-ups will be:
Universitetet i Keiserholde vs Universität Zimmerich
and
AINPSI vs Eranshia Parliamentary University
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CUTOFF FOR THE QUARTER-FINALS
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Rather than have a break before the post-season, we are going to head into it full-on. Here's how it's going to go down:
The highest ranked team of each user who rped over the course of the regular season is invited to the post-season. To round out the numbers, non-rping conference winners are also invited. That means the teams in the post-season are, seeded by regular season record:
1. @Fujai's Universitet i Keiserholde
2. @Podium's AINPSI
3. @ete74's Eranshia Parliamentary University
4. Reçueçn's Universität Zimmerich
5. @Aelitia's Basric National University
6. @Arnic's Orca County Tech
7. @HankTheTank87's University of Ozorus
8. @Big Bad Badger's Badgerroot State
I realize some of these users are away currently, but I'm not worried about it.
SCHEDULE
Tomorrow night I will scorinate the quarter finals.
game A: 1v8
game B: 2v7
game C: 3v6
game D: 4v5
Tuesday morning I will scorinate the semi-finals.
game i: winner of A vs. winner of D
game ii: winner of B vs. winner of C.
The final will be scorinated Tuesday night.
OTHER NOTES
All bonuses are being reset for the post-season. Only the bonus for a posted roster will carry over. (You can still post a roster if you haven't yet!) Rp's will be graded generously, and bonuses will be cumulative and non-degrading from this point on.
I realize this is very short notice. I'm very sorry about that; I will be away starting on Wednesday so I wanted to just fit this in and finish things up.
I don't think I have any other announcements, but as always, if you have any questions, feel free to ask in this thread, dm, or telegram me.
Congratulations again to our regular season winners!
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RESULTS FOR THE THIRTEENTH GAME-DAY
Polarii Conference University of Ozorus 26–30 Cascadia A&M University Universitetet avf Sundet 41–13 Bandar Sports Institute Universität Zimmerich 33–10 Tamaric University of Clarendon Polarii Conference Pld W D L PF PA PD 1 Universitetet avf Sundet 11 9 0 2 339 166 +173 2 Universität Zimmerich 12 8 1 3 347 204 +143 3 Tamaric University of Clarendon 11 6 0 5 224 171 +53 4 University of Ozorus 11 6 1 4 230 222 +8 5 Cascadia A&M University 11 6 0 5 229 253 −24 6 University of Saint Andreisburg 11 3 0 8 172 295 −123 7 Bandar Sports Institute 11 0 0 11 131 361 −230 Doll Guldurian Conference Orca County Tech 35–22 Musgrave Landing College AINPSI 59–14 Institut Privé de Genève National University of Aurum 32–11 Garnet A&T Doll Guldurian Conference Pld W D L PF PA PD 1 AINPSI 11 9 0 2 338 205 +133 2 Orca County Tech 11 7 0 4 289 174 +115 3 Eastern Military Grand School 11 7 0 4 251 205 +46 4 Institut Privé de Genève 11 5 1 5 256 258 −2 5 Musgrave Landing College 11 5 1 5 226 290 −64 6 National University of Aurum 12 4 0 8 162 240 −78 7 Garnet A&T 11 1 0 10 145 295 −150 Auran Conference Encrissa Capital University 30–22 National University of Velyka Èthnos Eranshia Parliamentary University 24–21 Badgerroot State Armed Forces University 3–24 Universitetet i Keiserholde Auran Conference Pld W D L PF PA PD 1 Universitetet i Keiserholde 11 11 0 0 317 106 +211 2 Eranshia Parliamentary University 11 8 0 3 328 172 +156 3 Armed Forces University 12 8 0 4 335 235 +100 4 Badgerroot State 11 4 0 7 259 243 +16 5 Encrissa Capital University 11 3 0 8 140 286 −146 6 Karl Marx University 11 3 0 8 112 316 −204 7 National University of Velyka Èthnos 11 2 0 9 194 327 −133 Andolian Conference The Royal Academy of Eranshia 17–14 Cangham University University of Earths 10–25 University of Ourican Metchosin University 29–19 Basric National University Andolian Conference Pld W D L PF PA PD 1 The Royal Academy of Eranshia 11 8 0 3 280 157 +123 2 Basric National University 11 7 0 4 324 198 +126 3 Metchosin University 12 7 0 5 282 273 +9 4 University of Ourican 11 6 0 5 214 186 +28 5 Cangham University 11 5 0 6 241 243 −2 6 University of Earths 11 3 0 8 183 322 −139 7 North Scootle National Institute 11 3 0 8 166 311 −145
RESULTS FOR THE FOURTEENTH GAME-DAY
Polarii Conference Tamaric University of Clarendon 10–36 Universitetet avf Sundet Bandar Sports Institute 20–39 University of Ozorus Cascadia A&M University 19–28 University of Saint Andreisburg Polarii Conference Pld W D L PF PA PD 1 Universitetet avf Sundet 12 10 0 2 375 176 +199 2 Universität Zimmerich 12 8 1 3 347 204 +143 3 University of Ozorus 12 7 1 4 269 242 +27 4 Tamaric University of Clarendon 12 6 0 6 234 207 +27 5 Cascadia A&M University 12 6 0 6 248 281 −33 6 University of Saint Andreisburg 12 4 0 8 200 314 −114 7 Bandar Sports Institute 12 0 0 12 151 400 −249 Doll Guldurian Conference Garnet A&T 7–24 AINPSI Institut Privé de Genève 17–36 Orca County Tech Musgrave Landing College 57–10 Eastern Military Grand School Doll Guldurian Conference Pld W D L PF PA PD 1 AINPSI 12 10 0 2 362 212 +150 2 Orca County Tech 12 8 0 4 325 191 +134 3 Eastern Military Grand School 12 7 0 5 261 262 −1 4 Musgrave Landing College 12 6 1 5 283 300 −17 5 Institut Privé de Genève 12 5 1 6 273 294 −21 6 National University of Aurum 12 4 0 8 162 240 −78 7 Garnet A&T 12 1 0 11 152 319 −167 Auran Conference Universitetet i Keiserholde 16–27 Eranshia Parliamentary University Badgerroot State 16–14 Encrissa Capital University National University of Velyka Èthnos 21–6 Karl Marx University Auran Conference Pld W D L PF PA PD 1 Universitetet i Keiserholde 12 11 0 1 333 133 +200 2 Eranshia Parliamentary University 12 9 0 3 355 188 +167 3 Armed Forces University 12 8 0 4 335 235 +100 4 Badgerroot State 12 5 0 7 275 257 +18 5 National University of Velyka Èthnos 12 3 0 9 215 333 −118 6 Encrissa Capital University 12 3 0 9 154 302 −148 7 Karl Marx University 12 3 0 9 118 337 −219 Andolian Conference Basric National University 57–24 University of Earths University of Ourican 16–6 The Royal Academy of Eranshia Cangham University 28–19 North Scootle National Institute Andolian Conference Pld W D L PF PA PD 1 Basric National University 12 8 0 4 381 222 +159 2 The Royal Academy of Eranshia 12 8 0 4 286 173 +113 3 University of Ourican 12 7 0 5 230 192 +38 4 Metchosin University 12 7 0 5 282 273 +9 5 Cangham University 12 6 0 6 269 262 +7 6 North Scootle National Institute 12 3 0 9 185 339 −154 7 University of Earths 12 3 0 9 207 379 −172
Congratulations to our four conference winners! From the Polarii Conference: @Fujai's Universitetet avf Sundet Fjolett!. From the Doll Guldurian Conference: @Podium's Advanced Institute for Nuclear Physics and Social Interaction Neutrinos! From the Auran Conference: Fujai's Universitetet i Keiserholde Sólrúner! And from the Andolian Conference, Nieubasria (@Aelitia)'s Basric National University Bucks!
I hope all of you enjoyed yourselves, and we'll see you next time! Particular thanks to those who participated in role-playing the season. We will hold a brief post-season for those who posted rp's over the next couple of days.
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CUTOFF FOR THE THIRTEENTH AND FOURTEENTH GAME-DAYS
It's the end of the season! It's The Final Countdown!
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RESULTS FOR THE ELEVENTH GAME-DAY
Polarii Conference Universitetet avf Sundet 31–17 University of Saint Andreisburg Universität Zimmerich 12–14 Cascadia A&M University Tamaric University of Clarendon 53–0 Bandar Sports Institute Polarii Conference Pld W D L PF PA PD 1 Universitetet avf Sundet 9 7 0 2 251 144 +107 2 Universität Zimmerich 10 6 1 3 274 171 +103 3 Tamaric University of Clarendon 10 6 0 4 214 138 +76 4 University of Ozorus 9 6 1 2 197 166 +31 5 Cascadia A&M University 9 5 0 4 190 180 +10 6 University of Saint Andreisburg 10 2 0 8 146 288 −142 7 Bandar Sports Institute 9 0 0 9 95 280 −185 Doll Guldurian Conference AINPSI 36–24 Eastern Military Grand School National University of Aurum 3–16 Musgrave Landing College Garnet A&T 29–32 Institut Privé de Genève Doll Guldurian Conference Pld W D L PF PA PD 1 AINPSI 9 8 0 1 265 168 +97 2 Eastern Military Grand School 10 7 0 3 239 174 +65 3 Orca County Tech 9 5 0 4 223 140 +83 4 Institut Privé de Genève 9 4 1 4 218 186 +32 5 Musgrave Landing College 9 4 1 4 181 241 −60 6 National University of Aurum 10 3 0 7 117 205 −88 7 Garnet A&T 10 1 0 9 134 263 −129 Auran Conference Eranshia Parliamentary University 41–7 Karl Marx University Armed Forces University 50–27 National University of Velyka Èthnos Universitetet i Keiserholde 23–20 Badgerroot State Auran Conference Pld W D L PF PA PD 1 Universitetet i Keiserholde 10 10 0 0 293 103 +190 2 Armed Forces University 10 8 0 2 306 175 +131 3 Eranshia Parliamentary University 9 7 0 2 297 130 +167 4 Badgerroot State 9 3 0 6 202 193 +9 5 Encrissa Capital University 9 2 0 7 107 251 −144 6 Karl Marx University 10 2 0 8 99 313 −214 7 National University of Velyka Èthnos 9 1 0 8 151 290 −139 Andolian Conference University of Earths 32–13 North Scootle National Institute Metchosin University 24–20 Cangham University Basric National University 27–9 University of Ourican Andolian Conference Pld W D L PF PA PD 1 The Royal Academy of Eranshia 9 7 0 2 230 94 +136 2 Basric National University 10 7 0 3 305 169 +136 3 Metchosin University 10 6 0 4 244 224 +20 4 University of Ourican 9 4 0 5 159 167 −8 5 Cangham University 9 4 0 5 176 208 −32 6 University of Earths 9 3 0 6 155 246 −91 7 North Scootle National Institute 10 2 0 8 117 278 −161
RESULTS FOR THE TWELFTH GAME-DAY
Polarii Conference Bandar Sports Institute 23–40 Universität Zimmerich Cascadia A&M University 9–47 Universitetet avf Sundet University of Saint Andreisburg 26–7 University of Ozorus Polarii Conference Pld W D L PF PA PD 1 Universitetet avf Sundet 10 8 0 2 298 153 +145 2 Universität Zimmerich 11 7 1 3 314 194 +120 3 Tamaric University of Clarendon 10 6 0 4 214 138 +76 4 University of Ozorus 10 6 1 3 204 192 +12 5 Cascadia A&M University 10 5 0 5 199 227 −28 6 University of Saint Andreisburg 11 3 0 8 172 295 −123 7 Bandar Sports Institute 10 0 0 10 118 320 −202 Doll Guldurian Conference Institut Privé de Genève 24–13 National University of Aurum Musgrave Landing College 23–14 AINPSI Eastern Military Grand School 12–31 Orca County Tech Doll Guldurian Conference Pld W D L PF PA PD 1 AINPSI 10 8 0 2 279 191 +88 2 Eastern Military Grand School 11 7 0 4 251 205 +46 3 Orca County Tech 10 6 0 4 254 152 +102 4 Institut Privé de Genève 10 5 1 4 242 199 +43 5 Musgrave Landing College 10 5 1 4 204 255 −51 6 National University of Aurum 11 3 0 8 130 229 −99 7 Garnet A&T 10 1 0 9 134 263 −129 Auran Conference Badgerroot State 36–26 Armed Forces University National University of Velyka Èthnos 21–7 Eranshia Parliamentary University Karl Marx University 13–3 Encrissa Capital University Auran Conference Pld W D L PF PA PD 1 Universitetet i Keiserholde 10 10 0 0 293 103 +190 2 Armed Forces University 11 8 0 3 332 211 +121 3 Eranshia Parliamentary University 10 7 0 3 304 151 +153 4 Badgerroot State 10 4 0 6 238 219 +19 5 Karl Marx University 11 3 0 8 112 316 −204 6 National University of Velyka Èthnos 10 2 0 8 172 297 −125 7 Encrissa Capital University 10 2 0 8 110 264 −154 Andolian Conference University of Ourican 30–9 Metchosin University Cangham University 51–18 University of Earths North Scootle National Institute 49–33 The Royal Academy of Eranshia Andolian Conference Pld W D L PF PA PD 1 Basric National University 10 7 0 3 305 169 +136 2 The Royal Academy of Eranshia 10 7 0 3 263 143 +120 3 Metchosin University 11 6 0 5 253 254 −1 4 University of Ourican 10 5 0 5 189 176 +13 5 Cangham University 10 5 0 5 227 226 +1 6 University of Earths 10 3 0 7 173 297 −124 7 North Scootle National Institute 11 3 0 8 166 311 −145
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CUTOFF FOR THE ELEVENTH AND TWELFTH GAME-DAYS
There's only a couple games left! You've Got To Keep On!
The Mapplication™ Thread - Join the world of Esferos!
in Atlas of the Occident - Map & Factbooks
Posted
Okay! Christmas is coming early because the long-awaited map update is here! [Insert advent joke.]
You can now find the updated map in the OP of this thread, or in dispatches here and here. There have been a lot of changes, including borders being redrawn, nations being added or removed, and some resizing.
The following nations have been added to the map:
@GustavovWhately, @CringeyDolphin, @Sensorland, @Clarkov, @genocidalAnthropologist, @Varanius, @Giovanniland, @de la Fuentana, @Kurabis, @TUMS, and @Libterraria. Welcome!
The following nations have been removed (or your claim was not accepted) because they have cte'd, left the region, or lost Hall of Nations membership. Being added back on is as easy as rejoining the Hall of Nations and dropping a line here saying you'd like your spot back!
@Vamperiall @Matthew_Collins @Allen @Halvard @Daguiso FFR [Pombo] @Craiolia @HankTheTank87 @Dewilands @Federation @GreGreGre @Shaustria @Liberillia @Lady Madeline @Neenee @Nobovian [ALRJ] @North Roledol @Pandaland II @Rizorien @Sibariland @LazyVillain @Telta @guillernasa @KhanterWinters @Seven Deaths @K9 Sonny @Gliah Eransha, Drahaiqistan, and Premoria
The idea is that map updates will resume as a regular thing (once a month). Those on the map are expected to maintain HoN status and post an rp post once a month.