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Everything posted by Fujai
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A bit of an odd question: is it possible to revert edits made to a post?
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Overview │ Geography │ Demographics │ History │ Politics │ Culture │ Economy │ Infrastructure Notable Figures │ Map Repository │ Other Graphics and Images OVERSYN // OVERVIEW Fujai (fu:'jaɪ, foo-yEYE), officially the People's Communes of Fujai (Fujansk: Folkskommunarna Fujai), is a communal socialist directorial republic located in and near the Thulian Ocean in northern Polaris. It is comprised of the island of Saisland, portions of the Setgård islands, and the regions of Hasmark and Lannreid on mainland Polaris. Fujai also lays claim to the areas of Lannreid and Setgård controlled by Dalimbar since the 1200s. — - People's Communes of Fujai Folkskommunarna Fujai (Fujansk) - Flag Coat of Arms Anthem: Arbetarna (Common: The Workers) Motto: For alltid framover, for alltid nordover (Common: Forever forward, forever northward) Location of the People's Communes of Fujai (red) in Polaris (red, dark grey, & light grey) Capital and largest city Keiserholde Official Languages Fujansk First Languages: 76.3% Fujansk dialects 4.6% Kynsk 1.9% Gloisk 1.1% Other North Berganisk 1.1% Dalimbari 15.0% Other Demonym(s) Fujar (noun) Fujansk (adjective) Fujar (plural) Government Communal socialist directorial republic • Rådsrodd Iren Kristoffshavn • Velktingstalar Aina Landsvik • Hovudmidjar Aldis Steredal Legislature Velktinget History • States prior to unification by the early 500s • Unification of Saisland and Hasmark 1021 • United Kingdoms of Fujai and Glorijk 1042 • Gulhatt Republic 1113 • Re-established monarchy 1134 • Lannreid Forbund joins 6 June 1211 • People's Commune 26 April 1316 Population • 1420 census 7,294,825 • Density 13.9/km² Area • Total 521,912 km² • Water (%) 6.8 (1415) Elevation • Highest point 2,265 m - Trondhelm • Lowest point Sea level - Thulian Ocean GDP (PPP) 1424 estimate Total 521.84 billion IMU (12.84 trillion FJK) Per capita 71,535 IMU (1.760 million FJK) Currency Fujansk krone (FJK) Time zone IAT-3 (PCT Polaris Central Time/ SPT Sentriskpolaris tid) Driving side right Calling code +1 48 Country codes FJ FJA Internet TLD .fj Fujai has a total area of 521,912 square kilometers and a population of 7.3 million, mostly concentrated in south and west Saisland and south and east Hasmark. The country is bordered by Dalimbar on the east, shares an extensive border with Cambria to the south, and in the east borders Gloibria and the Cambric exclave of Corentin. Much of its coastline, especially in Saisland, is broken by deep fjords, with large areas covered by forest, tundra, and mountains. Its maritime location heavily moderates its climate, making it relatively temperate compared to its latitude in the east and south, with its coldest locales located in the northwest. Humans have inhabited what is now Fujai since approximately 11,000 BF. Berganisk peoples have inhabited the region since at least 2800 BF, being recorded in history in the centuries before the Markian Founding as the Saisar, Hasar, and Lanning, comprising along with the Glorar and and the peoples known as the Næring. The period from roughly 200-500 AF was characterized by migration, settlement, and raiding along the coasts of northern and eastern Polaris. Independent states emerged in Hasmark and Saisland in the early 500s, uniting into the precursor to the modern Fujansk state in 1021. The personal union of Fujai and Gloibria occurred in 1042 in response to growing Cambric influence in the region, failing in 1113 due to the Fujansk Civil War, which established the short-lived Gulhatt Republikk before the monarchy's restoration. The next two centuries were characterized by increasing Dalimbari aggression, with the Lannreid Forbund joining Fujai for protection in 1211, and a succession of wars eating away at Fujai's western territory throughout the 1200s, leading to increased alignment with the Astorians to the south. The disastrous First Northern War (1309-1312) dramatically reduced Fujai's area and began an economic depression leading to the Fujansk Revolution, which established the Red Monarchy, a socialist directorial republic with an elected ceremonial monarch. After a decade of economic reorganization, the ceremonial monarchy was abolished in 1331, leaving the current system in place. The Second Northern War (1357-1365) resulted in the return of much of Fujai's land to mid-1200s borders, and aided in Fujai's postwar economic success. On an international level, Fujai has been closely aligned with the Astorian Union (AU) for over a century, primarily as a defense against Dalimbar, and while not a full member, is a signatory of many AU treaties. Fujai is one of the few nations to use a directorial system of government. Executive power is vested in the seven-member Stadsråd (State Council), and its members and its Rodd (Voice) are directly elected yearly. The Velkting forms the legislative branch and has the power to initiate recall elections for the Stadsråd. Iren Kristoffshavn serves as the current Rådsrodd, Tova Landsvik as the Speaker of the Velkting, and Aldis Steredal as the Hovudmidjar (Head Mediator). Fujai uses a democratic socialist economy with universal healthcare, education, housing, transit, and an extensive social security system. These are funded with some of the highest and most progressive taxes in the world. Profit is outlawed in Fujai, and most companies operate as worker cooperatives or are under public ownership. Much power is delegated to the local kommunar, which often leads Fujai to be termed a "decentralized" or "municipal" state, while acknowledging the immense influence of the central government. Other values central to the Fujansk system include the landsuveren (land sovereign) and bypraksis (city practice). Fujai maintains an extremely high ranking in many international metrics, including quality of life, health, education, protection of civil liberties and political freedoms, equality, prosperity, and human development.
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Thank both of you so much!
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I was going through some things and noticed that Ark and Medio are still masked as Guardians, could that be fixed, please? Also, if it hasn't already been done, can @de la Fuentana, @Sensorland, and @Reçueçn be masked IA, and could the IA masking be renamed Cultural Affairs? Thank you so much!
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@Overthinkers My brain thought you were talking about a college football game so I was really confused which universities RMB and RSU were
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See the latest issue here See the back issues here Welcome to the West Pacifican Feedback Thread! If you have any questions, comments, concerns, well wishes, or divine interventions, please let us know here! If you would like to send a letter to the editor, send a PM, TG, or Discord DM to Fujai. Snarky letters should be sent to Dilber for inclusion in Ask Dilber.
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Be Thankful, Not Entitled By Madeline Norfolk ( @Lady Madeline) Over my years in NationStates, I’ve come to realize that I have these phases in my time in regions that I put a lot of work in. I go from being gracious just to be given the opportunity to do what I like, and extremely humbled when recognized by folks that I’m doing a good job, to being frustrated that nobody appreciates my work and my time I’m putting in. Currently, I’m in a weird place where I’m not really gracious or frustrated—I guess that comes with more RL maturity. I’m in a place where I just want to do what I enjoy in NationStates and if that means cutting down how many regions I’m involved in, or taking a step away from a position or part of a region I really enjoy, then that’s what I’ll have to do. Through this journey of maturity and general peace in NationStates activity, there’s something we all should learn, we need to be thankful instead of entitled. What I mean is, it doesn’t matter how long you’ve worked in a position or a region, Be Thankful every time someone recognizes you for doing good! Don’t expect people to fall to your virtual feet and sing your name in praises every time you do whatever your job is. I certainly don’t play this game to stroke the ego of strangers on the internet, and you probably don’t either. If you’re getting frustrated because no one is praising you anymore or thanking you, then it may be time for you to take a step back or go in a different direction! It is amazing how much a term break or letting someone else take over with as little involvement from you as possible can be. Not only can it be rewarding to see your hard work continue in others, but it can also help you reassess why you’re doing this job. So why am I even talking about this? Too many of my friends and people I know in NationStates come to me or others frustrated that nobody cares what they’re doing or they’re feeling underappreciated because they got negative feedback. It isn’t fun and it really just stinks worse than leftovers from Thanksgiving that you left in the fridge for a month. As we enter this season of giving and receiving, remember that everyone here is human, and not only that, but most are not here to make you feel good about this game. You should find your feel good in things you accomplish, the surprises when you do get recognition, and most importantly in the friendships and communities you join. At the end, if this game were to shut down tomorrow, it isn’t like we’ll all just stop talking to one another, and frankly nobody cares if you’ve built 8 different proboards forums or written 4 Constitutions. So be thankful for your opportunities— Be thankful for the unexpected recognitions— Be thankful for the communities you have— And don’t feel entitled that you deserve things because you did a thing or anyone owes you things because you did a thing for them. Do things because you like doing them, not for whatever prizes you expect to get for doing them! I wish you all a wonderful holiday season, be thankful, be gracious, be humble, be loving, be caring, be intentional. ✌
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The thing is we don't know if status updates have been used in this way, so including IRC, other forum uses, and Discord, this might be as late as RMB 5.0
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I have a question, do you know which roles have access to the events subforum in Internal Affairs? Since we'll be using it for interregional events, I was wondering if it's possible to make that public access?
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I'll start it out by being out of the country with sporadic internet June 21-July 28, but I'll try to check in as often as I can.
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Since the old absence notification thread got archived a while back, here's a brand new one! If you're going to be gone for a couple days or a couple months, let everyone know here so we don't worry too much
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I most certainly am! You can send me a TG/PM/DM if you want to discuss something.
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I agree with Ele that Paypal and Patreon are probably the best options. The only thing is that with Paypal we keep all our money, whereas with Patreon, 5% goes to them, plus about 5% for transaction fees. Patreon's upside is that it makes recurring donations very easy (unless Paypal has a monthly payment option I don't know about).
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The Celestial Empire of The West Pacific A couple minutes late, but here's the most of it. Flags: I didn't separate out flags for TWP/TWPAF because they can be used for either or. Emblem: Wordmarks: WFE and Dispatch Style: Here is the Proposed WFE; I've tested it and made sure it fits. The exact wording is hinged on a complete overhaul of our regional dispatches. Most of the ones we use are written by half a dozen different people and can be difficult to find. There's no cohesive look and half of them aren't properly updated. It would fall to the Ministry of Education to create a nation to write TWP dispatches, keep a master dispatch, dispatch index, and all the dispatches a functioning region needs. Please see my earlier post for designs. I didn't have enough time to make new templates, but it would be the same or similar to those ones with the new emblem. Newspaper: I propose renaming "The West Pacifican" to "The Western Dragon," and revamping it with a new theme. Government Structure: Here is the more practical area of changes. The government would be reworked to be similar to the system of Three Departments and Six Ministries used many times in the history of Imperial China. The Delegate would be renamed the Emperor, and would keep executive authority, and the Three Departments would report to them. The Imperial Court would act as the peerage system, with no powers and assorted titles based on merit. The Hall of Nations would be renamed the Secretariat, headed by the Grand Secretary. The Guardians would be renamed the Chancellors, together making up the Chancellery and tentatively headed by a Grand Chancellor. The Ministries would be grouped under the Department of State Affairs, headed by the Grand Minister. The current ministries would be consolidated into four: Ministry of Interior - Ministries of Internal Affairs and World Assembly Affairs Ministry of Education - Ministries of Education and Recruitment and Citizenry Ministry of Diplomacy - Ministry of Foreign Affairs Ministry of War - Ministry of Military Affairs (TWPAF renamed the Imperial Navy or something similar) This consolidation would help streamline the government and make it easier to organize. Each Ministry's activity would continue as usual, just under a different name. PS: There's probably a big image of the emblem at the end of this post. I didn't put it there and I can't get it off no matter how many times I delete it, so here we are.
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That's definitely a step in the right direction, though I have two questions about it. First, why not just do this in the first place and skip the part where we vote on three options? Kawaii, OT, and Ark could certainly head their own teams and if one of their themes was chosen then more power to them. That seems like a really good compromise between more community involvement and keeping it centralized to me, and could have avoided a lot of this drama. Second, if you had the beginning of this plan before voting started, why wasn't there more transparency? Again a lot of this drama could've been at least soothed by more fluid communication (not that I claim to be good at communication myself). Can you tell us what they are and how to get involved, should we desire? I've noticed it a lot in past and present Delegacies that changes and new programs are very much a "guardians and ministers only" club. Right now those two groups overlap a lot, which doesn't help the situation. We always complain to ourselves that the regional government isn't very active, and yet we have regional governments that aren't inclusive in the activity that's happening. People keep saying something we as a region need to think more about: if there's no ownership, then what incentive does the community have to interact with it? The answer is, of course: none. We can try to make incentives like the peerage and point systems, but if the community doesn't feel like something is genuinely theirs—like the're not intrinsically a part of something—then there's no reason to be involved. That's one reason some of us don't like the three themes presented. They don't feel like TWP—they don't feel like something the community can rally behind and say "this is who we are." There's a discussion to be had on whether a theme should do that. I argue that if a theme doesn't inspire long-term feelings of regional spirit and belonging, then what good is it? A real theme should be a tool to enhance regional identity, not just as a change of clothes to throw off every so often.
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We need change, not replacement. While I love me a good ol' fashioned revolution, an honest discussion about present (and past) governments not being very responsive to the people is going to get the region further than suggesting a second government. This topic doesn't need any more discussion; it will only create needless divisiveness. Bottom line: this is about activity, or rather the lack of it. The new theme is an attempt to inspire some new activity, and it's certainly a good idea, the execution is not as inclusive as it could be. Since the theme itself is trying to create activity, it makes sense to involve the community to actively shape it. While well-intentioned and functional on paper, the Manners, the Hall, and the Delegacy have not acquitted themselves well in fostering activity. in the past few months there've been a couple threads about change, and that's a good start, but there has to be more discussion how to change the way we do things so we can get out of this cycle of regional stagnation.
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Seeing as the whole process is up to the delegate's discretion, the only "too late" point is when the new theme is in place. Respecting the delegate's decisions and wanting more community input are not mutually exclusive. It's not "my methods are better," it's more "we think there hasn't been enough community input in this process and that may jeopardize the success of a theme change." Yes, but the extent of that say has been voting in the nice and neat poll that includes only the options presented to us by the cabinet. There hasn't been, and I hazard that there never was intended to be, community involvement in the actual drafting process. There's no reason the delegate couldn't have come to the community, or just the Hall, and said "We're going to have a theme change. How do you feel about that? What do you think of these preliminary options we've come up with so far, and do you have any suggestions of your own?" That would've spawned discussion similar to this one, but without people being miffed by an exclusionary process. As WW pointed out, there are poll options gameside to make it fairly secure. Opening the vote to all residents over 1B will certainly get a better response than the couple dozen in the Hall. Better yet, if we actually put effort into promoting and advertising the Hall, perhaps we wouldn't have that problem.
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From what I'm seeing, there's three main opinions: those in favor of one of the three presented themes, those in favor of a change, but not one of the themes presented, and those not in favor of a change. While it's Halo's perogative and I understand the reasoning, adding either a "Different Theme" and/or a "No Change" option would have soothed people's opinions and made them feel more included and valued. As we've seen here and other places, a community involved process doesn't mean all thousands of nations are involved, this thread alone has less than twenty different posters in it. Just because it may be a little more contentious and complicated doesn't make community involvement in decision making a bad idea. Regardless of what happens, I have faith that Halo will make it work and we'll have a successful theme, even though the one that wins won't be everyone's first choice.
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For pirates, I was thinking more of a Pirates of the Caribbean style, nevermind that it's wildly historically inaccurate. The delegate could have the position of Pirate King/Queen/what have you, the guardians being their immediate officers, and the ministers being captains of their respective ministries. I agree that we don't want to go for a militaristic feel, but a more whimsical one. That being said, I do feel like the theme options are a bit too regimented, though well put together, in their current states.
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One of the reasons TWPAF benefited from its pirate theme was because that theme is well suited to West Pacifican culture. I'm all for a rebranding of TWP, as I've made plenty clear before, but making something it other than TWP doesn't make any sense. There's no reason we should be taking things from RL cultures that aren't ours when we have a perfectly good one right here in TWP. The theme should reflect TWP, not the other way around. One can say that a new theme won't affect our culture, except it undoubtedly will. If done correctly, all mentions of TWP in government, documentation, and conversation would include the new language, and of the active members it will please some, do nothing to others, and irritate others. New nations will feel its influence even more strongly, as they wouldn't know anything else. Not to mention, if a theme either doesn't change or doesn't reflect the culture, then what's the point? People could just ignore it and all of this effort and discussion would be for naught. To that extent, I'm not in favor of any of the themes presented, and I think we have a lot more to gain from expanding TWPAF's pirate theme for the rest of the region. It's unique, easy to understand, and meshes well with TWP's culture. On the whole I prefer when things are discussed as a region and not presented to us after closed door discussions. Were I forced to choose from the three, however, Kawaii's Shogunate Japan theme seemed the best. Being open ended and more in favor of a reskin as opposed to something larger makes it easier to adapt to our needs. Plus it includes the only flag of the bunch that was interesting to me. Overall, a TWP theme is the best theme.
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I really liked the simplicity and TWPness of your design, so I had it in the back of my head as I was working on it. I tend to go overboard with detail so that helped tone it down a little. Oh I remember those! Were you the one who made that FA logo? It looks really nice.
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Oh man, I forgot about the Crimson Order there, definitely a missed opportunity—that could be rectified... I'm glad that there's public support for rebranding! The region could certainly use it after so long.
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Hey there folks. I've put together some ideas for unified regional branding here, as I think we could use a shake up in our look. There've been attempts before at making a theme for official dispatches, but none have ever stuck past a delegate change. For the time being, I have an emblem, wordmark, dispatch theme, WFE, and a potential new flag. Why have consistent regional branding, you ask? A cohesive look not only makes the region easier to navigate, but it asserts and enhances regional identity. As far as I know, only TWP and Lazarus have no dispatch theme (although they do have some pretty jazzin' graphics kicking around). Without it, we have a harder time displaying who we are both to ourselves and to the rest of the NSverse. My goal for the redesign was to keep everything in line with TWP's identity. Central to that is a sense of playfulness and not taking ourselves too seriously, which is why I tried to went for simplicity, recognizably, and vibrancy. As Dark once said, I believe, TWP runs a tight ship, but we do it wearing a tutu and a propeller hat. The colors I'm using I have [tentatively] titled The West Pacific Scarlet (#CC0000) and The West Pacific Violet (#481C5E), with white as a third color, when needed. For the emblem, I wanted to do something that was simple and round, so It could be used in a wide variety of places. Another thought I had was taking the favicon (the blue one here) and using that for the emblem after swapping the colors. The main reason I didn't go with that is because it didn't incorporate the flag and would've been less recognizable, but the option is still there. For the wordmark, I really wanted to keep it simple so that it could be typed out and still have the same look. To that effect I used Verdana for the font, because it's widely available both on and off line, with just a simple bold, italic, and color. Next are a couple options for a dispatch theme. I took my last attempt and incorporated some of the feedback from Dark's idea thread. The three versions each have a different header. The first is has only the words "The West Pacific", the second has the wordmark, and the third has only the words, with the symbol floated to either side. Edit: I added an example for an FA exclusive template, as an example of something that could be tailored to our ministries. Dispatch just words Dispatch wordmark Dispatch floated symbol FA Update example Should we decide to use these, I think the opportunity should be taken to migrate our official dispatches onto a regional nation. They're very scattered and in some cases duplicated right now. I'm willing to do the legwork for the migration once finals are over in a week and a half (I'll also finish the rest of my backlog then). After that, I can keep it updated when updates and new dispatches are needed. It should be noted that this would apply only to official dispatches, such as the RMB rules, code of conduct, ministry posts, etc, but not to personal projects like Yy's Survival Guide. For the WFE, I kept 90% of what it has now, changed a couple things around, and swapped colors. I didn't link Halo or the Guardians because I didn't want to bother them with a useless ping. I did test it to make sure that it fits inside the length limit, so there's no concern there. The only thing I really took out was the "No RMB recruiting" section, because no region really allows it anyway, so there's not much use in keeping it around. TWP WFE sample Lastly, and probably most contentiously, is the flag. I am in no way opposed to just keeping our original flag (this being the oldest version I know of), although the current version isn't vertically symmetrical (although the old version is technically a bit off as well, I found). Overall, I'm not ecstatic about the flag I did with the new colors, something about it, perhaps the colors themselves, just looks off to me; I'd like to see what you folks think about it. I have a bunch of other redesigns sitting around here if those look better to anyone. Edit: I added a second flag that I'm happier with. It captures more of the depth on our current flag while keeping the new color scheme intact. Note: I posted smaller versions of everything so it wouldn't be overwhelming and take three years to load. Later I can post the full size ones and put the svgs up on google drive or something so they're publicly available.
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I made a couple updates to the Darkipedia mockup with your suggestions. Emphasizing the FWA style factbook is a great idea to get people in the door. I removed the "required" language surrounding the header, footer, and sidebar text, and added a bit to make it more user friendly. I was also thinking that we could move the Darkipedia main page to a dedicated Darkipedia Index Foundation nation so it isn't tied to just one person and updating is easier, and so it's easier to recognize. Darkipedia-specific guides and more information could be posted there later as well, and it could be used as a repository for TWP role play, perhaps.