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Requested: The Tale of The Eternal Knights


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BBD PM'd me in Lazarus requesting that I transfer the TEK stories to the WP.

 

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Breaking News Division of the Informational District

You Did What?
King Nephmir Makes a Blunder for the Ages, Reveals Stunning Lack of Trust Towards "Inferiors", and has Futile TEP and Balder Coup Plots Exposed



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The reaction of basically everyone in Lazarus.


Command Center, The Eternal Knights -- Frustrated after consecutive failures this morning, King Nephmir, the founder and warlord of the Eternal Knights, was desperate for a change of the status quo. Something that would put The Eternal Knights on back on the winning side, or something that would fix whatever it was that kept the "rising power" of Gameplay down.

That thing seemed to come when a nation by the name "Malagawi" telegrammed the ambitious founder. The nation of Malagawi prodded for Nephmir's opinion on the success of his organization and was told of the King's woes. To Nephmir's surprise, it then revealed that it knew of the nation's next invasion plans. Shocked, Nephmir asked how Malagawi -- a backwater, Africa-themed roleplaying nation stationed in Sapphire -- knew about these high priority plots. 

The answer? "Spies," said Malagawi. "You have a serious spy problem."

Nephmir's jaw dropped to the floor. How could it be? Something had to be done, and this revelation surely explained the losses on the battlefield that The Eternal Knights had suffered. Nephmir expressed his desire for a solution, but not before asking who Malagawi was. Malagawi clarified that he was an international spy, also known as Leroy Von Amitabho III in some "intel-trading circles", who knew the names of the people behind the spies. He said, "Milograd, Milograd's brother, Karpathos, and Karpathos' sister were operating within The Eternal Knights as NPO spies". He just didn't know what nations they were.

But when had uncertainty ever stopped the fearsome King of The Eternal Knights? When had the odds or logical dilemmas ever proven themselves insurmountable to his highness? Never! King Nephmir just had to remove the spies. Naturally, Malagawi was gracious enough to offer to compare both Milograd's IP and Karpathos' IP to those of the soldiers in The Eternal Knights to find out which nations were spies. In a shocking move, Nephmir then granted administrator powers to Leroy Von Amitabho III, despite having known him for roughly 25 mere minutes. You read that right: 25 minutes.
 

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Moderator Mala during security checks.


"Thank you," Malagawi remarked. But then he blinked. "You do realize that just giving me the member title 'Admin' doesn't make me an admin though, right?"

"Oops, my bad," replied Nephmir, clearly confused as to how administrate a forum. "Try now."

Leroy's masking worked properly the second time, and he was able to sift through The Eternal Knight's administrative control panel in search of spies. Meanwhile, over private message, Nephmir ranted about "how you can't trust any of [his soldiers]", calling them his "inferiors", and expressed his desire to have an entire army of players "just like [Nephmir]". While Malagawi was looking for a match to Karpathos' and Milograd's IP Addresses, Nephmir also verified his plans to infiltrate the legitimate government of The East Pacific for a coup coup d'etat and to endorsement-swap to Balder's delegacy. 
 

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The horror!



Malagawi then declared the identities -- The Sapienta, Unified Protectors, Arkanir in Space, and Valrifell -- of the four spies to Nephmir, who then issued a bold, fury-filled ultimatum on The Eternal Knight's Regional Message Board.

 

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He just can't catch a break, can he?



And that's where the fun ended, really, because Nephy started asking questions after that. It was only then that he asked Malagawi to "prove that Unified Protectors is Milograd." Somehow, Nephmir waited until after giving Malagawi an administrative masking to start questioning whether or not he was honest. What a guy, right?

The truth was that there was more to Lord Leroy Von Amitabho III than met the eyes; named after the greatest NationStates player he ever knew, Milograd constructed him as an alias. Comrade Milograd was Malagawi. And the spies? Well, only two of them were actually high-ranking spies. At this time, the Lazarene Gazette is not permitted to reveal which ones they are. 

Within the span of an hour, 9:00am- 10:00am EST, Nephmir had compromised the operational security of The Eternal Knights by providing a LLA operative -- a total stranger at that -- administrative masking on The Eternal Knight's forum, gave Milo access to every IP on their board, insulted his own region-mates and displayed an incredible distrust for them in front of this LG reporter, confirmed the suspicions about TEK's plans to infiltrate The East Pacific to an East Pacifican citizen, revealed a plan to invade Balder, and flipped out on his own RMB over something that, really, is the fault of his own n00bishness.

The Lazarene Gazette wonders how residents of The Eternal Knights will be able to trust their absolute leader after this exemplary display of incompetence. The "rising power" of Gameplay is beginning to seem more like a bad joke that's jumped the shark. 

Stay tuned for more fun and fury.

 

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Breaking News: Purges, Exodus in The Eternal Knights
The Hilarity Continues: Paranoid, Unreliable Founder Drives Long-Time Residents Away; TEK Declares War on the PRL
 
Mar 9 2014
 
Public Square, The Eternal Knights -- Things are only getting sillier and more desperate in The Eternal Knights roughly eight hours after word first broke of Milograd's surprise promotion to administrative status in the struggling raider group.
 
Yes, that's possible. Somehow.
 
Nephmir has declared both a state of emergency and a new war against the People's Republic of Lazarus over this morning's incident, and has demonstrated both his extreme paranoia and impulsiveness by passwording The Eternal Knights, purging nations, and driving his old soldiers to leave the region. Festavo has expressed over telegram his desire to leave The Eternal Knights, but his fear that his competing group, The Lone Rangers, won't draw a crowd that will make it worthwhile to openly turn against TEK's failing monarch. Meanwhile, Knight and regular updater The Sapienta was also banned.
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The shiny new password on The Eternal Knights. Someone is paranoid.

 

Furthermore, after mere hours, four long-term residents are no longer residing in The Eternal Knights and Nephmir notes on the Regional Message Board that he may be purging more nations despite his indecisive hesitance to do so. The reasons for The Sapienta's ban are unconfirmed, although the nation was one of the four spies implicated in Milograd's report to the paranoid King.
 
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Nephmir's plan to save his failing region have shown minimal success.

 

Meanwhile, Nephmir has declared war against the People's Republic of Lazarus and has informed Chairman Kazmr that Milograd's actions have sealed Lazarus' fate. The PRL's response to the incident is pending, but what is perhaps more amusing is some of the responses to certain members of the Lazarene State Council from the seasoned veterans in The Eternal Knights. 
 
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You fucking suck you dickhead! Go somewhere else to piss your pants!

 

Internal responses to the incident in Lazarus have been largely that of laughter. Lazarene citizens and Party members alike have expressed their complete lack of fear forThe Eternal Knight's declaration of war, especially given the revelation that most of the residents loyal to Nephmir are, in fact, foreign spies. The loss of contributing members has left the region with a population that largely consists of spies, plants, and blindly loyal n00bs. When the Lazarene Gazette issued its update to the war-torn peoples of the sinking region, a good eight responses confirmed the shocking extent of Nephmir's spy problem.

 

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Sadly, there isn't an NS++ tool for operational security. Perhaps Nephmir can make his region secure if he continues to diminish its population.

 

As the Lazarene Gazette continues to observe the situation, it becomes more and more evident that The Eternal Knights may not be so "eternal" after all. Stay tuned with the Lazarene Gazette for more fun and fury.

 

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Breaking News: TEK "Pained" to "Join Raider Unity"

As you can all see, the region has been erupting into chaos after the recent attack from Lazarus.
 
I have began to repair the damages. In the mean time, I will be increasing the amount of foreign aid within the region itself. I will import aid from other regions until we are stable enough to move on our own. Once the region has got back on track, we will return to our neutral imperialist stance. For now, it brings me great pain to say that we will have to change our stance to "Invader", and participate in Raider Unity. Hopefully we will not have to remain this way for long.
 
That is all. ~ Nephmir

 

 

 
Nephmir's solution to his problems is to sell his region and his supposed mission statement out to invaders.
 
Struggle City, The Eternal Knights - Well, rock bottom has been smashed.
 
The Eternal Knights, a region standing for the destruction of Gameplay as we know it, has aligned itself under the banner of "joining raider unity" in a desperate attempt to rebuild itself following the incidents that occurred yesterday morning. In need of foreign resources and help to stand on its feet, the brave King Nephmir has surrendered all his values and aspirations in the face of his latest obstacle, with the sole hope of keeping power over a region that has all but fallen into total chaos. Nephmir continues to try to cure the disease of incompetence with more incompetence, but this won't save him from the consequences of his own foolishness.
 
The King's statement, by admitting that the turn to raiderism is a temporary maneuver to garner foreign resources for their own sake, reveals that Nephmir, in fact, does not stand by his mission statement. When the going got tough, the man who sought to "change Gameplay" sold his organization out, banned his soldiers, and tried to write himself into a script that he's sought to abolish. "To make matters worse, it is highly unlikely that any serious raider organization will help these posers out," remarked one raider, anonymously, before adding, "Raider unity isn't the act that Nephmir thinks it is. He's going to be disappointed when he's laughed at even harder."
 
With this rejection in mind, the PRL wonders how long it'll take for Nephmir to put the neutral tag back on and come running to defenders. The future of The Eternal Knights has been sold out to foreign invader groups, who are now faced with the choice of perpetuating Nephmir's melancholy or putting him, his region, and the lie of The Eternal Knights out of its own misery.
 
Stay tuned for more fun and fury.
 
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Update: Nephmir Backtracks, No More Invader Unity
Mar 11 2014

19 minutes ago: The Kingdom of Nephmir removed the tag "Invader".
19 minutes ago: The Kingdom of Nephmir tagged the region "Neutral".
20 minutes ago: The Kingdom of Nephmir removed regional password protection.
20 minutes ago: The Kingdom of Nephmir removed The Militant Dictatorship of United Nationals from the regional ban list.


That was faster than even we expected.

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It all reminds me of the time Nephmir telegrammed me to say that "you don't own" The West Pacific, as if he has more of a right to our region than those of us that make it our home.

 

He was upset at my counter-recruitment.  :rolleyes:

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