Braydenton Posted May 10, 2019 Share Posted May 10, 2019 Needed to post :P Craiolia and Saint Mark 2 Link to comment Share on other sites More sharing options...
Meow-meow-mia Posted May 20, 2019 Share Posted May 20, 2019 You mean they can pull your citizenship, willy nilly? Meow! Link to comment Share on other sites More sharing options...
Saint Mark Posted May 20, 2019 Share Posted May 20, 2019 One needs to post in the Forum monthly in order to maintain one's citizenship. Link to comment Share on other sites More sharing options...
Meow-meow-mia Posted May 26, 2019 Share Posted May 26, 2019 At least you are a citizen. I still haven't figured out how to become one. Link to comment Share on other sites More sharing options...
Takane Posted May 26, 2019 Share Posted May 26, 2019 Hmm... How about act like citizen of your country (irl citizenship)? Link to comment Share on other sites More sharing options...
Saint Mark Posted May 26, 2019 Share Posted May 26, 2019 7 hours ago, Meow-meow-mia said: At least you are a citizen. I still haven't figured out how to become one. Meow, start here ... Meow-meow-mia 1 Link to comment Share on other sites More sharing options...
Varanius Posted October 18, 2019 Share Posted October 18, 2019 Yes, I'd be quite sad Link to comment Share on other sites More sharing options...
Westwind Posted October 19, 2019 Share Posted October 19, 2019 Once upon a time in NationStates, failure to clear the citizenship rolls of inactive members became a problem. Entropy of Activity in NationStates is a problem that arises over and over again. No matter how dynamic and active a region's community may be, activity eventually wanes, folks are distracted by RL, and Regional Officials get burn-out. Citizen/Players fade away. Then newer players with their own ideas of activity come along. They find the inactivity of the existing citizenry boring. So they write and present new Legislation to be voted upon, to shape the region with new activity that interests them. The ideas come up for a vote, and those old inactive citizens that haven't posted in months come out of the woodwork to vote, and they vote against the new player's legislation. The idea dies. Inactivity is thus perpetuated, and the frustrated new players go elsewhere. To combat this phenomena of the 'Old Guard' coming out to vote when they are otherwise inactive, Regions began to establish Activity Requirements to ensure that voting citizens are actively engaged in the regional community. Posting requirements can be more important for Regional Officials as well. Once upon a time, there were requirements for Ministers and Deputies to post no less than every other day, and requirements to post a notice and assign a deputy if a Minister will be absent for longer than a couple days. Activity begets Activity in NS, while the Entropy of Activity is the corrosive rust that destroys regions and communities. Wyvern, Darkesia, Bran Astor and 3 others 5 1 Link to comment Share on other sites More sharing options...
Darkesia Posted October 21, 2019 Share Posted October 21, 2019 That is a great comment on many levels, Westy. I cajoled Bran into pinning it in the Discord Hall of Nations channel. Westwind 1 Link to comment Share on other sites More sharing options...
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